Hi all, this time our “easy piece” is very easy, but funny I think. Three delay lines are randomly variated to get a sort of polyrhythmic texture. Here is the video, have fun! That’s all for now. As usual, you can recreate the patch yourself, or you can download it by subscribing to the Virtual […]
Monthly Archives: April 2015
Hi all! this time we will use the [scale~] object as a wave shape distortion device and a complex ring-modulator. Take a look at this video In the beginning, I don’t rescale the sound input, but simply reshape it using the exponential parameter (sixth inlet): note the attribute @classic 0, used to give both logarithmic […]
Did you know you can use the [scale~] object to mix two sound sources at audio rate? Take a look at this video. Not bad, eh? The “trick” is you use two different audio sources as the minimum and maximum output range, then when the input signal approaches the minimum input limit you hear the […]